![]() ![]() Playable 50-60FPS on DX9 at 1920x1200, no AA or Anisotropic, internal res. Almost perfect emulation, game crashed randomly sometime World 3 is slower than other worlds.ĭX11, full 1080p (internal res: auto, 1080p at fullscreen), FPS usually at fullspeed, rarely go under 50FPS. Anti Aliasing of any kind causes shadows and outlines to not be rendered properly. Perfect in most areas while using DX11, 50-60FPS, 720p, Vsync enabled, EFB access enabled, 2x Internal Resolution, 16x Anisotropic Filtering, music stops after a few minutes while using DSP HLE, game stutters while using DSP LLE. ![]() Perfect with DX11, 55-60FPS, Vsync enabled, EFB access enabled, XFB enabled Visually fine, 50% speed on D3D9 with fog off ![]() Perfect with DX11 Plug-in faster than DX9 in this game, 25~50FPS, disable EFB access increase performance but you're unable to use the star pointer, disable native resolution and EFB scaled copy increase performance Super Mario Galaxy 2 on Dolphin (Wii and GameCube emulator) This title has been tested on the environments listed below: Test Entries Help us keep up! Join in and help us make this the best resource for Dolphin. The Dolphin Emulator Wiki needs your help!ĭolphin can play thousands of games, and changes are happening all the time. Keep up with Dolphin's continuing progress through the Dolphin Blog: October and November 2020 Progress Report. We've already had 13225 updates since Dolphin 5.0. For File Missing/Dead Links –> Request for Reupload.Check our notes, faq page, instructions Properly before you ask for help on the comment section.If the file is damaged or shows RAR CRC Error, re-download them.No Password on any of those game files we’ve uploaded, all files are Password Free.Check the FAQ Page For Extract RAR (Multi) Parts Guide, Dont use comment.For Multi Part Games You need to download all parts. ![]()
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